Volker Paelke

War Juniorprofessor für 3D-Geovisualisierung und Augmented Reality. Seine Forschungsinteressen liegen im Bereich Nutzerschnittstellen und Location Based Services.

 

 

Publikationen

Begutachtete Zeitschriftenartikel und Buchkapitel

  • D. Eggert, D. Hücker and V. Paelke (2014): Augmented Reality Visualization of Archeological DataLecture Notes in Geoinformation and Cartography: Cartography from Pole to Pole, pp. 203-216 | Datei |
    DOI: 10.1007/978-3-642-32618-9_15
  • V. Paelke, T. Dahinden, D. Eggert, and J. Mondzech (2012): Location based context awareness through tag-cloud visualizations'Advances in Geo-Spatial Information Science'
  • V. Paelke and M. Sester (2010): Augmented paper maps: Exploring the design space of a mixed reality systemISPRS Journal of Photogrammetry and Remote Sensing, vol. 65 (3), pp. 256-265
  • G. Schall, J. Schäning, V. Paelke and G. Gartner (2009): A Survey on Augmented Maps and Environments: Approaches, Interactions and Applicationsin: S. Li, S., Dragicevic, B. Veenendaal (Eds.): ISPRS Book Series, Volume on Advances in Web-based GIS
  • V. Paelke and M. Sester (2009): Augmented paper maps: Exploring the design space of a mixed reality systemISPRS Journal of Photogrammetry and Remote Sensing | Datei |
    DOI: http://dx.doi.org/10.1016/j.isprsjprs.2009.05.006
  • B. Elias and V. Paelke (2008): User-centered Design of Landmark VisualizationMap-based Mobile Services - Design, Interaction and Usability, pp. 33-56
  • V. Paelke, C. Reimann and L. Oppermann (2008): Mobile Location-Based GamingMap-Based Mobile Services -- Interactivity, Usability and Case Studies
  • Ch. Katterfeld, V. Paelke and M. Sester (2007): Education and E-Learning with Virtual LandscapesMultimedia Cartography
  • V. Paelke (2007): Mixed Reality -- Benutzungsschnittstellen für die raumbezogene InformationsverarbeitungGIS -- Geo-Informationssysteme, vol. 07/07
  • C. Katterfeld, V. Paelke and M. Sester (2006): Education and E-Learning with Virtual LandscapesMultimedia Cartography
  • V. Paelke (2002): Design of Interactive 3D IllustrationsDissertation, Dissertation

Begutachtete Konferenzbeiträge

  • D. Eggert and V. Paelke (2010): Relevance-driven Acquisition and Rapid On-site Analysis Of 3D Geospatial DataProceedings of the Joint International Conference on Theory, Data Handling and Modelling in GeoSpatial Information Science, vol. 38 (2), pp. 118-123 | Datei |
  • V. Paelke, S. Filin, D. Eggert and S. Barnea (2010): Adaptive LIDAR Scanning of Historic Buildings Supported by Augmented Reality User InterfacesProceedings of EuroMed2010 - 3rd International Conference dedicated on Digital Heritage, pp. 65-70 | Datei |
  • V. Paelke, T. Dahinden, D. Eggert and J. Mondzech (2010): Location Based Context Awareness Through Tag-Cloud VisualizationsProceedings of the Joint International Conference on Theory, Data Handling and Modelling in GeoSpatial Information Science, vol. 38 (2), pp. 290-295 | Datei |
  • C. Geiger, J. Stacklein, J. Berssenbrägge and V. Paelke (2009): Mixed Reality Design of Control StrategiesDETC2009/CIE-87350, Proceeding of ASME 2009 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference, pp. CD-Rom
  • J. Stöcklein, C. Geiger, V. Paelke and P. Pogscheba (2009): A Design Method for Next Generation User Interfaces Inspired by the Mixed Reality ContinuumLecture Notes in Computer Science: Virtual and Mixed Reality, vol. 5622, pp. 244-253
  • K. Nebe and V. Paelke (2009): Usability-Engineering-Requirements as a Basis for the Integration with Software EngineeringLecture Notes in Computer Science: Human-Computer Interaction, vol. 5610, pp. 652-659
  • Nebe, K. and Zimmermann, D. and Paelke, V. (2009): Integrating Software Engineering and Usability EngineeringAdvances in Human Computer Interaction, InTech Education and Publishing, pp. 331-350
  • R. Rudnicki, M. Sester and V. Paelke (2009): Visual Interactive Exploration of Spatio-Temporal PatternsInternational Workshop on Visual Languages and Computing | Datei |
  • V. Paelke and K. Nebe (2009): Integrating usability engineering and software engineering in mixed reality system developmentC3S2E, pp. 137-141
  • V. Paelke and K. Nebe (2009): Dynamic Maps for Future Navigation Systems: Agile Design Exploration of User Interface ConceptsLecture Notes in Computer Science: Human-Computer Interaction, vol. 5612, pp. 169-178
  • K. Nebe, M. Düchting and V. Paelke (2008): Integrating UCD Activities in Agile Software DevelopmentACM CHI 2008 Workshop on Optimizing Agile UCD
  • V. Paelke (2008): Spatial Content Models and UIDLs for Mixed Reality SystemsACM CHI 2008 Extended Abstracts, Workshop User Interface Description Languages for Next Generation User Interfaces
  • V. Paelke and K. Nebe (2008): Integrating Agile Methods for Mixed Reality Design Space ExplorationProc. ACM Designing Interactive Systems, DIS 2008
  • V. Paelke (2007): Spatial Content Models for Augmented and Mixed RealityAugmented und Virtual Reality in der Produktentstehung
  • V. Paelke and B. Elias (2007): Stories as Route DescriptionsSpatial Information Theory, 8th International Conference, COSIT 2007, Lecture Notes in Computer Science, vol. 4736, pp. 255-267 | Datei |
  • V. Paelke and C. Brenner (2007): Development of a Mixed Reality Device for Interactive On-Site Geo-VisualizationProc. Simulation and Visualization 2007, SCS | Datei |
  • V. Paelke and M. Sester (2007): Design Exploration of Augmented Paper MapsProc. ISPRS Workshop on Visualization and Exploration of Geospatial Data
  • V. Paelke, B. Elias, C. Geiger and I. Gansen (2007): Support of Wayfinding and Navigation with Game TechnologiesProc. PerGames 2007
  • C. Geiger, V. Paelke and I. Gansen (2006): Navigating by Following StoriesProc. TIDSE 2006, International Conference on Technologies for Interactive Digital Storytelling and Entertainment
  • C. Katterfeld and V. Paelke (2006): Interoperable Learning EnvironmentGeosciences, Proc. Mitteleuropäischer Kartographentag 2006
  • C. Katterfeld and V. Paelke (2006): Interoperable Learning Environments in Geosciences -- A Virtual Learning LandscapeProc. of the ISPRS Technical Commission VI Symposium on E-Learning and the next Steps for Education | Datei |
  • S. Tönnies, V. Paelke and C. Brenner (2006): Zielführung in der Fahrzeugnavigation mittels Mixed RealityProc. Dritter Workshop Virtuelle und Erweiterte Realität der GI-Fachgruppe VR/AR
  • V. Paelke and C. Reimann (2006): Computer Vision Based Interaction Techniques for Mobile Augmented RealityProc. Augmented und Virtual Reality in der Produktentstehung
  • C. Reimann and V. Paelke (2005): Adaptive Mixed Reality GamesProc. ACM SIGCHI International Conference on Advances in Computer Entertainment Technology (ACE 2005), Polytechnic University of Valencia (UPV)
  • C. Reimann, D. Werminghaus, K. Thiemeyer and V. Paelke (2005): Ein Autorenwerkzeug für interaktive AR AnwendungenProc. Zweiter Workshop Virtuelle und Erweiterte Realität der GI-Fachgruppe VR/AR
  • C. Reimann, D. Werminghaus, K. Thiemeyer and V. Paelke (2005): Ein Autorenwerkzeug für anleitendende und illustrierende AR AnwendungenProc. Augmented Reality und Virtual Reality in der Produktentstehung
  • M. Hampe and V. Paelke (2005): Adaptive Maps for Mobile ApplicationsProc. Mobile Maps 2005, Interactivity and Usability of Map-Based Mobile Services | Datei |
  • V. Paelke and C. Reimann (2005): Vision-Based Interaction -- A First Glance at Playing MR Games in the Real-World Around UsProc. 3rd International Conference on Pervasive Computing -- PERVASIVE 2005
  • V. Paelke and C. Reimann (2005): Mobile Games within the Mixed-Reality ContinuumProc. Simulation and Visualization 2005, SimVis2005
  • V. Paelke and C. Reimann (2005): Interaction Techniques Based on Inside-Out Computer VisionProc. IEEE VR2005, Workshop New Directions in 3D User Interfaces
  • C. Geiger, V. Paelke and C. Reimann (2004): Mobile Entertainment ComputingProc. TIDSE 2004, 2nd International Conference on Technologies for Interactive Digital Storytelling and Entertainment
  • J. Gausemeier, J. Bauch, R. Radkowski, Q. Shen, W. Müller and V. Paelke (2004): Lösungselement-basiertes Virtual Prototyping von selbstoptimierenden mechatronischen SystemenProc. Simulation and Visualisation 2004
  • J. Gausemeier, W. Müller, V. Paelke, J. Bauch, Q. Shen and R. Radkowski (2004): Virtual Prototyping of Self-Optimizing Mechatronic SystemsProc. Design 2004 -- 8th International Design Conference
  • V. Paelke and C. Reimann (2004): Exploring Game Space -- From Mobile Gaming to Location-Based Mixed-Reality EntertainmentProc. Game-On 2004, Het Pand
  • V. Paelke and C. Reimann (2004): Benutzbarkeit Mobiler AR-AnwendungenProc. 3. Paderborner Workshop AR/VR in der Produktentstehung
  • V. Paelke and C. Reimann and D. Stichling (2004): Foot-Based Mobile Interaction with GamesProc. International Conference on Advances in Computer Entertainment Technology ACE 2004, National University of Singapore
  • V. Paelke, C. Reimann and J. Fey (2004): Entertainment Computing on Wearable and Mobile DevicesProc. IFAWC2004
  • V. Paelke, J. Stöcklein, C. Reimann and W. Rosenbach (2004): Mixed Reality Authoring for Content CreatorsProc. Simulation and Visualisation 2004
  • W. Müller and V. Paelke (2004): A Formal Model of a Framework for Simulation-Based AnimationProc. Simulation and Visualisation 2004
  • C. Reimann and V. Paelke (2003): Visualisierungs- und Interaktionstechniken für mobile AR AnwendungenProc. Simulation und Visualisierung 2003
  • C. Reimann, S. Engel and V. Paelke (2003): Object-Oriented ToolKit for Augmented RealityProc. 2nd IEEE ARToolkit Workshop, ART03
  • C. Reimann, V. Paelke and D. Stichling (2003): Computer Vision Based Interaction-Techniques for Mobile GamesGame-On 2003
  • V. Paelke (2003): Integrale Visualisierung Abstrakter und Gestalt-Basierter Informationen im Virtual PrototypingProc. 2. Paderborner Workshop Augmented & Virtual Reality in der Produktentstehung
  • V. Paelke, C. Reimann and W. Rosenbach (2003): A Visualization Design Repository for Mobile DevicesProc. ACM Afrigraph 2003
  • V. Paelke, J. Stöcklein, C. Reimann and W. Rosenbach (2003): Supporting User Interface Evaluation of AR Presentation and Interaction Techniques with ARToolkitProc. 2nd IEEE ARToolkit Workshop, ART03
  • C. Geiger, V. Paelke, C. Reimann and J. Stöcklein (2002): JARToolKit -- A Java Binding for AR-ToolKitProc. of First IEEE Workshop on AR-Toolkit, ART02
  • C. Geiger, V. Paelke, C. Reimann and J. Stoecklein (2002): Interaktive visuelle Inhalte auf mobilen EndgerätenProc. Simulation und Visualisierung 2002
  • C. Geiger, V. Paelke, C. Reimann, W. Rosenbach and J. Stöcklein (2002): Testable Design Representations for Mobile Augmented Reality AuthoringProc. of IEEE and ACM International Symposium on Mixed and Augmented Reality, ISMAR 2002
  • C. Geiger, V. Paelke, R. Dachselt, R. Dörner and P. Grimm (2002): Structured Design of Virtual Environments and 3D-ComponentsC-LAB WS Proceedings
  • P. Grimm, M. Haller, V. Paelke, Reinhold, S. Reimann and J. Zauner (2002): AMIRE -- Authoring Mixed RealityProc. of First IEEE Workshop on AR-Toolkit, ART02
  • R. Dörner, C. Geiger, M. Haller and V. Paelke (2002): Authoring Mixed Reality -- A Component and Framework-Based ApproachProc. IWEC 2002
  • V. Paelke (2002): Content-Design Requirements for Interactive 3D ApplicationsProc. SIGGRAPH Campfire on the Production Process of 3D Computer Graphics Applications -- Structures, Roles and Tools
  • V. Paelke, C. Reimann and J. Stöcklein (2002): Exploratory Design of Mixed-Reality Information and Training ApplicationsProc. Augmented Reality/Virtual Reality in der Produktentstehung
  • V. Paelke, J. Stöcklein, L. Groetzbach, C. Geiger, C. Reimann and W. Rosenbach (2002): The AR-ENIGMA -- A PDA Based Interactive IllustrationSIGGRAPH Sketches and Applications
  • C. Geiger, V. Paelke, C. Reimann and W. Rosenbach (2001): Structured Design of Interactive Virtual and Augmented Reality ContentProc. Structured Design of Virtual Environments and 3D-Components
  • S. Flake, C. Geiger, W. Müller, V. Paelke, W. Rosenbach and J. Ruf (2001): Customer-Oriented Systems Design Through Virtual PrototypesProceedings of the 10th Int. Workshop on Enabling Technologies: Infrastructure for Collaborative Enterprises (WET ICE'01)
  • V. Paelke (2001): User Centred Design Space Exploration for Consumer AR ApplicationsProc. OzCHI 2001
  • V. Paelke, C. Geiger, C. Reimann and W. Rosenbach (2001): Effective Design and Development of Interactive 3D Illustrations for E-CommerceProc. International NAISO Symposium on Information Science Innovations (ISI)
  • C. Geiger, V. Paelke, C. Reimann and W. Rosenbach (2000): A Framework for the Structured Design of VR/AR ContentProc. Of the ACM Symposium on Virtual Reality Software & Technology, VRST 2000
  • C. Geiger, V. Paelke, C. Reimann and W. Rosenbach (2000): Beyond Scene Graphs: Components for Smart 3D EnvironmentsProc. AGENTS 2000
  • V. Paelke (2000): Systematic Design of Navigation Aids in 3D Virtual EnvironmentsProc. Workshop Users Guidance
  • V. Paelke (2000): Agents as Building-Blocks for Usability Tests in Multi-User 3D EnvironmentsExtended Abstracts, CHI 2000
  • V. Paelke (2000): Systematic Design of Interactive Illustration Techniques for User Guidance in Virtual EnvironmentsProc. IEEE VR 2000
  • V. Paelke and S. Volbracht (2000): User Guidance in Virtual EnvironmentsProc. Workshop on Guiding Users Through Interactive Experiences: Usability Centred Design and Evaluation of Virtual 3D Environments
  • V. Paelke, S. Flake and C. Geiger (2000): Agents for Realistic Usability Tests in Multi-User 3D EnvironmentsProc. OzCHI 2000
  • C. Geiger and V. Paelke (1999): Zum Einsatz von Animation in interaktiven BenutzungsschnittstellenProc. Simulation und Visualisierung ’99, March 4-5
  • C. Geiger, V. Paelke, C. Reimann and D. Zimmermann (1999): Design and Evaluation of Animated 3D User InterfacesProc. OzCHI99
  • M. Dücker, S. Flake, C. Geiger, W. Mueller, V. Paelke, C. Reimann, W. Rosenbach, D. Zimmermann and S. Zelder (1999): Wissensbasierte Konzepte und Visuelle Interaktive SystemeKI ’99 Proceedings Workshop 'Intelligente Virtuelle Umgebungen', 23rd German Annual Symposium on Artificial Intelligence
  • S. Flake, C. Geiger, G. Lehrenfeld, W. Müller and V. Paelke (1999): Agent-Based Modeling for Holonic Manufacturing Systems with Fuzzy ControlProc. NAFIPSÂ’99, 18th International Conference of the North American Fuzzy Information Processing Society, June 10-12
  • V. Paelke (1999): Design Requirements of Interactive IllustrationsProc. OzCHI99
  • V. Paelke (1999): Design Support for Interactive 3D IllustrationsExtended Abstracts CHI ’99
  • V. Paelke (1999): Visual Presentation Agents for 3D EnvironmentsProc. Intelligent User Interfaces, IUI99
  • C. Geiger and V. Paelke (1998): Enhancing 3D User Interfaces with Animation Principles Encapsulated in AgentsECAI '98 Workshop: Combining AI and Graphics for the Interface of the Future
  • C. Geiger, G. Lehrenfeld, T. Lehmann, V. Paelke and C. Reimann (1998): Design of Interactive Illustrations Using 3D Animation and Spatial SoundProc. IASTED International Conference on Computer Graphics and Imaging
  • C. Geiger, V. Paelke and R. Zelder (1998): An Integrated Designtool for 3D WidgetsProc. IASTED International Conference on Computer Graphics and Imaging
  • C. Geiger, R. Hunstock and V. Paelke (1996): Rapid Prototyping of Animated 3D ObjectsProc. Euromedia 1996, SCS

Konferenzbeiträge

  • V. Paelke, T. Dahinden, D. Eggert and J. Mondzech (2009): Mobile Visualization of Harvested Data to Improve Context AwarenessHC 2009 | Datei |
  • K. Nebe and V. Paelke (2008): Anknüpfungsbereiche des Usability Engineering und des Software Engineering'Proc. GI Workshop ''`Integration von Usability-Engineering und Software Engineering''''
  • K. Nebe, M. Düchting, D. Zimmermann and V. Paelke (2008): Qualitätsaspekte bei der Integration von User Centred Design Aktivitäten in SoftwareentwicklungsprozesseUPA Conference, Mensch und Computer 2008
  • V. Paelke (2008): Photo Based Interaction and Query for End-User Applications -- The GeoPilot ProjectProc. XXI Congress of the International Society for Photogrammetry and Remote Sensing
  • V. Paelke and C. Brenner (2007): Development of a Mixed Reality Device for Interactive On-Site Geo-visualizationProc. SimVis 2007, 18th Conf. on Simulation and Visualisation
  • V. Paelke and C. Brenner (2007): Exploring the use of Mixed-Reality in Geodetic Applications'4. Workshop ''Virtuelle und Erweiterte Realität'' der GI-Fachgruppe VR/AR'
  • B. Elias, V. Paelke and S. Kuhnt (2006): Kartographische Visualisierung von LandmarkenKartographische Schriften: Aktuelle Entwicklungen in Geoinformation und Visualisierung, GEOVIS 2006, vol. 10, pp. 73-82 | Datei |
  • C. Brenner and V. Paelke (2006): Das GeoScope - Ein Mixed-Reality-Ein-Ausgabegerät für die GeovisualisierungAktuelle Entwicklungen in Geoinformation und Visualisierung, GEOVIS 2006, vol. Band 10
  • C. Brenner, V. Paelke, J.-H. Haunert and N. Ripperda (2006): The GeoScope -- a mixed-reality system for planning and public participationProceedings of the 25th Urban Data Management Symposium (UDMS’06), CD-Rom | Datei |
  • B. Elias, V. Paelke and S. Kuhnt (2005): Concepts for the Cartographic Visualization of LandmarksGeowissenschaftliche Mitteilungen: Location Based Services and TeleCartography, vol. 74, pp. 149-155 | Datei |
  • V. Paelke, B. Elias and M. Hampe (2005): The CityInfo Pedestrian Information SystemProceedings of 22nd International Cartographic Conference | Datei |
  • C. Geiger and V. Paelke (1999): Exploratory 4D-Illustrations of Complex Technical Systems and ProceduresProc. Workshop des Forschungsverbundes NRW - Die virtuelle Wissensfabrik, Schloss Birlinghoven

sonstige Beiträge

  • C. Brenner, V. Paelke, J.-H. Haunert and N. Ripperda (2007): Das virtuelle Fernrohr GeoScopeÜbers Reisen -- Forschung rund um das Fernweh, vol. 1 & 2, pp. 34-37 | Datei |
  • V. Paelke, U. Sörgel, G. von Gösseln and K. Pakzad (2007): GeoPilot -- Bilderkennungstechniken touristisch genutztUni Magazin, Leibniz Universität Hannover, vol. 2/2007
  • V. Paelke (2006): Mixed Reality -- Innovative Benutzungsschnittstellen für raumbezogene InformationenFestschrift 125 Jahre Fachrichtung Geodäsie und Geoinformatik an der Universität Hannover
  • V. Paelke, C. Reimann and C. Geiger (2004): Tutorial: AR als InteraktionstechnikMensch & Computer 2004
  • C. Geiger, R. Hunstock, V. Paelke and F. Rammig (1998): Schneller Entwurf dreidimensionaler Computer-AnimationenZeitschrift Forschungsforum